- Andrew Hodgson, Ralph
Rönnquist, and Paolo Busetta.
Specification of Coordinated Agent Behaviour (The SimpleTeam Approach).
In Proceedings of the Workshop on Team Behaviour and Plan Recognition at
IJCAI-99, 1999.
- Emma Norling and Frank E.
Ritter.
Towards supporting
psychologically plausible variability in Agent-Based human modelling.
In Proceedings of the Third International Joint Conference on Autonomous
Agents and Multiagent Systems, pages 758–765, 2004.
(doi:10.1109/AAMAS.2004.283)
- Martyn Fletcher and Pavel
Vrba.
A brace of agent simulation scenarios.
In Proceedings - DIS 2006: IEEE Workshop on Distributed Intelligent
Systems - Collective Intelligence and Its Applications, pages
169–176, 2006.
(doi:10.1109/DIS.2006.1)
- Rick
Evertsz, F. E. Ritter, Simon Russell, and
David Shepherdson.
Modeling
rules of engagement in computer generated forces.
Proceedings of the 16th Conference on Behavior Representation in Modeling
and Simulation, pages 123–34, 2007.
- Rick Evertsz, F. E. Ritter,
Paolo Busetta, and Matteo Pedrotti.
Realistic
behaviour variation in a BDI-based cognitive architecture.
In Proceedings of SimTecT, 2008.
- Rick Evertsz, Frank E.
Ritter, Paolo Busetta, Matteo Pedrotti, and
Jennifer L. Bittner.
CoJACK
– Achieving Principled Behaviour Variation in a Moderated Cognitive
Architecture.
In Proceedings of the 17th conference on behavior representation in
modeling and simulation, pages 80–89, 2008.
- Frank E.
Ritter.
Some Frontiers of Cognitive Modeling : A Modest Research Agenda Exploring
Emotions and Usability.
Technical Report No. ACS 2008-1, 2008.
- Rick
Evertsz, Matteo Pedrotti, Paolo Busetta,
Hasan Acar, and Frank E. Ritter.
Populating VBS2 with Realistic Virtual Actors.
In Proceedings of the 18th Conference on Behavior Representation in
Modeling and Simulation, pages 1–8, 2009.
- Frank E.
Ritter.
Two Cognitive Modeling Frontiers. Emotions and Usability.
Information and Media Technologies, 4(1):76–84, 2009.
(doi:10.1527/tjsai.24.241)
- Frank E. Ritter, Jennifer L.
Bittner, Sue E. Kase, Rick Evertsz,
Matteo Pedrotti, and Paolo Busetta.
CoJACK: A high-level
cognitive architecture with demonstrations of moderators, variability, and
implications for situation awareness.
Biologically Inspired Cognitive Architectures, 1:2–13, 2012.
(doi:10.1016/j.bica.2012.04.004)