- P. Langley, K. Thompson,
W. Iba, J. H. Gennari, and J. A.
Allen.
An Integrated Cognitive Architecture for Autonomous Agents.
ARI Research Note 90-48, 1989.
- Pat
Langley, Kathleen B. McKusick, John A. Allen,
Wayne F. Iba, and Kevin Thompson.
A design for the ICARUS architecture.
ACM SIGART Bulletin, 2(4):104–109, 1991.
(doi:10.1145/122344.122365)
- Kevin Thompson and Pat
Langley.
Concept
formation in structured domains.
In Concept formation: Knowledge and experience in unsupervised
learning, pages 127–161. 1991.
(doi:10.1016/B978-1-4832-0773-5.50011-0)
- Pat
Langley.
Cognitive Architectures and the Construction of Intelligent Agents.
In Proceedings of the AAAI-2004 Workshop on Intelligent Agent
Architectures, 1993.
- Pat Langley and John A.
Allen.
A Unified Framework for Planning and Learning.
In S. Minton, editor, Machine Learning methods for
Planning. Morgan Kaufmann, 1993.
- Pat
Langley.
Probabilistic Integration of Planning, Action, and Perception Perceptual
Attention during Execution Embedding Action in Planning.
AAAI Technical Report SS-94-06, pages 286–287, 1994.
- Pat
Langley.
An Abstract Computational Model of Learning Selective Sensing Skills.
In Proceedings of the18th Annual Conference of the Cognitive Science
Society, pages 385–390, 1996.
- Pat
Langley.
Learning to Sense Selectively in Physical Domains, 1997.
- Nan Li,
David J. Stracuzzi, and Pat Langley.
Improving Acquisition of Teleoreactive Logic Programs through Representation
Change.
AAAI Fall Symposium: Advances in Cognitive Systems, 2001.
- Daniel Shapiro, Pat Langley,
and Ross Shachter.
Using Background Knowledge to Speed Reinforcement Learning in Physical
Agents.
In Proceedings of the 5th International Conference on Autonomous
Agents, pages 254–261, 2001.
(doi:10.1145/375735.376305)
- Ryutaro Ichise, Daniel
Shapiro, and Pat Langley.
Learning
Hierarchical Skills from Observation.
In International Conference on Discovery Science, pages 247–258,
2002.
- Pat
Langley, Daniel Shapiro, Meg Aycinena, and
Michael Siliski.
A
Value-Driven Architecture for Intelligent Behavior.
In Proceedings of the IJCAI-2003 workshop on cognitive modeling of agents
and multi-agent interactions, 2003.
(doi:10.1017/CBO9781107415324.004)
- D. Choi,
M. Kaufman, P. Langley,
N. Nejati, and D. Shapiro.
An architecture for
persistent reactive behavior.
In Proceedings of the Third International Joint Conference on Autonomous
Agents and Multiagent Systems, pages 988–995, 2004.
(doi:10.1109/AAMAS.2004.242641)
- Pat Langley and Seth Rogers.
Cumulative learning of
hierarchical skills.
In Proceedings of the Third International Conference on Development and
Learning, 2004.
- Pat Langley, Sachiyo Arai,
and Daniel Shapiro.
Model-Based Learning with Hierarchical Relational Skills.
In Proceedings of the ICML2004 Workshop on Relational Reinforcement
Learning, number July, 2004.
- Pat Langley, Kirstin
Cummings, and Daniel Shapiro.
Hierarchical
skills and cognitive architectures.
In Proceedings of the 26th Annual Conference of the Cognitive Science
Society, pages 779–784, 2004.
- Nima Asgharbeygi, Negin
Nejati, Pat Langley, and Sachiyo Arai.
Guiding
Inference through Relational Reinforcement Learning.
In International Conference on Inductive Logic Programming, 2005.
(doi:10.1109/MED.2013.6608833)
- Ryutaro Ichise, Daniel
Shapiro, and Pat Langley.
Structured program induction from behavioral traces.
Systems and Computers in Japan, 36(11):49–59, 2005.
(doi:10.1002/scj.20312)
- Pat
Langley.
An adaptive architecture for physical agents.
In Proceedings of the IEEE/WIC/ACM InternationalConference on Web
Intelligence, pages 18–25, 2005.
(doi:10.1109/WI.2005.24)
- Pat
Langley, Dongkyu Choi, and Seth Rogers.
Interleaving Learning, Problem Solving, and Execution in the ICARUS
Architecture.
Technical Report, Computational Learning Laboratory, 2005.
- Nima Asgharbeygi, David
Stracuzzi, and Pat Langley.
Relational
temporal difference learning.
In Proceedings of the 23rd international conference on Machine learning
ICML 06, pages 49–56, 2006.
(doi:10.1145/1143844.1143851)
- Pat
Langley.
Cognitive
Architectures and General Intelligent Systems.
AI Magazine, 27(2):33, 2006.
(doi:10.1609/aimag.v27i2.1878)
- Pat
Langley.
Intelligent Behavior in Humans and Machines.
AAAI, 2006.
- Pat Langley and Dongkyu
Choi.
A unified
cognitive architecture for physical agents.
In Proceedings of the National Conference on Artificial
Intelligence, volume 21, page 1469, 2006.
- Pat Langley and Dongkyu
Choi.
Learning recursive control
programs from problem solving.
The Journal of Machine Learning Research, 7:493–518, 2006.
- Negin
Nejati, Pat Langley, and Tolga Konik.
Learning
hierarchical task networks by observation.
In Proceedings of the 23rd International Conference on Machine
Learning, pages 665–672, 2006.
(doi:10.1145/1143844.1143928)
- Dongkyu
Choi, Tolga Konik, Negin Nejati,
Chunki Park, and Pat Langley.
A Believable Agent for First-Person Perspective Games.
In Proceedings of the 3rd Artificial Intelligence and Interactive Digital
Entertainment International Conference, 2007.
- Dongkyu
Choi, Tolga Konik, Negin Nejati,
Chunki Park, and Pat Langley.
A Believable
Agent for First-Person Shooter Games.
In Proceedings of the 3rd Artificial Intelligence and Interactive Digital
Entertainment International Conference, 2007.
- Dongkyu
Choi, Tolga Konik, Negin Nejati,
Chunki Park, and Pat Langley.
Structural
transfer of cognitive skills.
In In Proceedings of ICCM - 2007- Eighth International Conference on
Cognitive Modeling, 2007.
- Dongkyu
Choi, Michael Morgan, Chunki Park, and
Pat Langley.
A
testbed for evaluation of architectures for physical agents.
In Proceedings of the AAAI-2007 Workshop on Evaluating
Architectures, pages 19–22, 2007.
- Pat Langley and Seth Rogers.
An Extended Theory of Human Problem Solving.
In Proceedings of the 27th Annual Meeting of Cognitive Science
Society, pages 166–186, 2008.
(doi:10.1152/jn.00734.2007.Decoding)
- Nan Li,
David J. Stracuzzi, and Pat Langley.
Learning Conceptual Predicates for Teleoreactive Logic Programs.
In Proceedings of the 18th International Conference on Inductive Logic
Programming: Late-Breaking Papers, 2008.
- Tolga
Konik, Paul O'Rorke, Dan Shapiro,
Dongkyu Choi, Negin Nejati, and
Pat Langley.
Skill transfer through goal-driven representation mapping.
Cognitive Systems Research, 10(3):270–285, 2009.
(doi:10.1016/j.cogsys.2008.09.008)
- John E.
Laird, Robert E. III Wray, Robert P. III
Marinier, and Pat Langley.
Claims and Challenges in Evaluating Human-Level Intelligent Systems.
In Proceedings of the Second Conference on Artificial General
Intelligence, 2009.
(doi:10.2991/agi.2009.17)
- Pat
Langley, Dongkyu Choi, and Seth Rogers.
Acquisition of hierarchical reactive skills in a unified cognitive
architecture.
Cognitive Systems Research, 10:316–332, 2009.
(doi:10.1016/j.cogsys.2008.07.003)
- Nan Li,
David J. Stracuzzi, Gary Cleveland,
Tolga Könik, Daniel G. Shapiro,
Matthew Molineaux, David W. Aha, and
Kamal Ali.
Constructing Game Agents from Video of Human Behavior.
Proceedings of the 5th Artificial Intelligence for Interactive Digital
Entertainment Conference Constructing, 2(3), 2009.
- Nan Li,
David J. Stracuzzi, Gary Cleveland,
Pat Langley, Tolga Konik, Dan
Shapiro, Ali Kamal, Matthew Molineaux, and
David W. Aha.
Learning
Hierarchical Skills for Game Agents from Video of Human Behavior.
In Proceedings of the IJCAI-09 Workshop on Learning Structural Knowledge
from Observations, 2009.
- Nan Li,
David J. Stracuzzi, Pat Langley, and
Negin Nejati.
Learning Hierarchical Skills from Problem Solutions Using Means-Ends
Analysis.
Proceedings of the 31st Annual Meeting of the Cognitive Science
Society, pages 1858–1863, 2009.
- David J. Stracuzzi, Nan Li,
Gary Cleveland, and Pat Langley.
Representing
and reasoning over time in a symbolic cognitive architecture.
In Proceedings of the 31st Annual Meeting of the Cognitive Science
Society, 2009.
- Andreea Danielescu, David J.
Stracuzzi, Nan Li, and Pat Langley.
Learning from Errors by Counterfactual Reasoning in a Unified Cognitive
Architecture.
In Proceedings of the Thirty-Second Annual Conference of the Cognitive
Science Society, pages 2566–2571, 2010.
- Pat
Langley, Nishant Trivedi, and Matt Banister.
A Command Language for Taskable Virtual Agents.
In Proceedings of the 6th Conference on Artificial Intelligence and
Interactive Digital Entertainment, pages 144–149, 2010.
- Wayne
Iba and Pat Langley.
Exploring Moral Reasoning in a Cognitive Architecture.
In Proceedings of the 33rd Annual Meeting of the Cognitive Science
Society, pages 3381–3386, 2011.
- Pat
Langley, Dongkyu Choi, and Nishant Trivedi.
ICARUS Users Manual, 2011.
- Nishant Trivedi, Pat Langley,
Paul Schermerhorn, and Matthias Scheutz.
Communicating, Interpreting, and Executing High-Level Instructions for
Human-Robot Interaction.
In Proceedings of AAAI Fall Symposium: Advances in Cognitive
Systems, 2011.
- Pat Langley and Nishant
Trivedi.
Elaborations on a Theory of Human Problem Solving.
Advances in Cognitive System, 3:1–12, 2013.