• Stuart J. Russel and Eric Wefald. Decision-Theoretic Control of Reasoning: General Theory and an Application to Game-Playing. Technical Report UCB/CSD 88/435, 1988.
  • Stuart J. Russell. Execution Architectures and Compilation. In Proceedings of the International Joint Conference on Artificial Intelligence, 1989.
  • Stuart Russell and Eric Wefald. On Optimal Game-Tree Search using Rational Meta-Reasoning. In Proceedings of the International Joint Conference on Artificial Intelligence, 1989.
  • Gary H. Ogasawara. A Distributed, Decision-Theoretic Control System for a Mobile Robot. SIGART Bulletin, 2(4):140–145, 1991.
  • S. J. Russell. Prior knowledge and autonomous learning. Robotics and Autonomous Systems, 8(1-2):145–160, 1991.
  • Stuart Russell. Inductive learning by machines. Philosophical Studies, 64(1):37–64, 1991.
  • Stuart J. Russell. An architecture for bounded rationality. ACM SIGART Bulletin, 2(4):146–150, 1991. (doi:10.1145/122344.122374)
  • Stuart Russell and Eric Wefald. Principles of metareasoning. Artificial Intelligence, 49(1-3):361–395, 1991. (doi:10.1016/0004-3702(91)90015-C)
  • Gary Ogasawara. RALPH-MEA: A Real-Time, Decision-Theoretic Agent Architecture. PhD Thesis, 1993.
  • Gary H. Ogasawara and Stuart J. Russell. Planning Using Multiple Execution Architectures. In Proceedings of the International Joint Conference on Artificial Intelligence, 1993.